⚙️Visual & Bonuses

Visual changes:

  • Levels 1-10: Basic appearance.

  • Levels 11-20: Minor visual improvements (collar, accessories).

  • Levels 21-30: Noticeable changes in color, size.

  • Levels 31-40: Advanced visual effects (glow, particles).

  • Levels 41-50: Epic looks, unique animations.

Passive pet bonuses:

  • Level 10: -3% of animal disease risk.

  • Level 25: +3% to the chance of a double harvest on 1 bed.

  • Level 40: +3% of Stamina's recovery rate.

  • Level 50: +2% to all of the above bonuses (total: -5%, +5%, +5%).

  • Upon reaching the 50th level of the pet, based on their playing style, the player can choose one of the bonuses.

For example:

  • Option A (Fisherman): The pet can bring 1 additional bait (Artificial fly) once every 24 hours.

  • Option B (Beekeeper): A pet reduces the chance of bee disease by 3% for all hives.

Restrictions and balance:

  • Player can have only one active pet at a time.

  • Changing a pet requires a 24-hour break (cooldown).

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