⚖️Bottom line mechanic

  • The progression: Three independent branches ("Planting", "Gathering", "Animal husbandry") with synergy through resources.

  • Balance: Reduced the risk of animal death (5 HP/day, 3% chance of illness), reduced the cost of feed.

  • Economics: Prices for seeds/resources are adapted to upgrade bonuses.

  • Depth: 250+ recipes, 12 levels in each branch, strategic choice of specialization.

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